The source
The official Hero Hot List publishes two numbers per hero: win rate and pick rate. There is no ban rate and no games-played count, so those two are all any honest calculation has to work with. The developers refresh it each half-season rather than daily; the current figures are as of 7 July 2026, and that date is shown at the top of the tier list so you always know how current the numbers are.
Win rate does the ranking
Each hero is measured against the roster's average win rate for the selected view —
currently 50.35% for PC competitive. The number on each card is how
far above or below that average the hero sits.
Pick rate is confidence, not power
A hero played in 3.0% of matches or more is taken at face value. Below that, their win rate is pulled toward the roster average, because a small sample swings wildly. This is why a rarely-played hero with a spectacular win rate doesn't automatically top the list — those cards are marked, and their tooltip shows both the raw and the adjusted figure. Adding pick rate to the score instead would just rank popularity, which is the most common flaw in stats-based tier lists.
Tier boundaries are fixed, not percentiles
S is +4.0 percentage points above average or better, A
+1.5, B within -1.5, C
-4.0, and D below that. Because the cuts are absolute, a balanced patch
can genuinely produce an empty S tier — a percentile system would manufacture one every
time.
Roles filter, they don't re-score
Picking a role narrows the same global ranking rather than re-ranking within that role, so a weak role doesn't get a flattering S tier of its own. It filters the board in front of you rather than building a different one, so it applies to a list you've arranged yourself just as it does to the calculated one — only platform and rank rebuild the list. Heroes too new to appear in the official stats are absent until the developers' next refresh.
The whole thing, in five steps
Everything above, as arithmetic. The two published numbers are a win rate and a pick rate , both percentages, so a hero's placement is these five steps over the heroes in whichever rank and platform you're viewing, and nothing else.
| S | |
|---|---|
| A | |
| B | |
| C | |
| D |
Worked example, PC competitive: Storm wins 55.69% of matches, a full 5.34 points clear of the 50.35% average, which on raw win rate alone would be a comfortable S. But Storm appears in only 0.91% of matches:
- How is this Marvel Rivals tier list calculated?
- From the official Hero Hot List win and pick rates — see the method above. Heroes are ranked by win rate against the roster average, with rarely-played heroes pulled toward that average.
- Can I make my own Marvel Rivals tier list?
- Yes — just drag a hero into a different tier. The list becomes yours as soon as you move anything; picking a platform or rank button rebuilds the calculated list, while the role buttons only filter what’s shown and leave your list intact. On touch, tap a hero then tap a tier. Your list saves in your browser; “Copy link” shares it and “Download image” saves it as a PNG.
- Does the tier list change by rank?
- Yes — the official stats are published per bracket, so you can see Bronze through Celestial+ separately, on PC or console. Hero strength differs a lot between low and high rank.
- How often is the tier list updated?
- It follows the official Hero Hot List, which the developers refresh each half-season rather than daily. The current figures are as of 7 July 2026, always shown at the top of the tier list.